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There are twelve skills that your character can master, each of which is governed by the allocation of attribute points to a particular trait:

Primary trait: Charisma

  • Fleet Command
  • Leadership
  • Persuade

Primary trait: Coordination

  • Gunnery
  • Logistics
  • Squad Command

Primary trait: Intelligence

  • Computers
  • Engineering
  • Science

Primary trait: Physique

  • Intimidate
  • Personal Combat
  • Resilience
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