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There are twelve skills that your character can master, each of which is governed by the allocation of attribute points to a particular trait:
Primary trait: Charisma
- Fleet Command
- Leadership
- Persuade
Primary trait: Coordination
- Gunnery
- Logistics
- Squad Command
Primary trait: Intelligence
- Computers
- Engineering
- Science
Primary trait: Physique
- Intimidate
- Personal Combat
- Resilience